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Reactive Rhythm — The Complete Player & Creator Guide

Reactive Rhythm is the rhythm game built on top of the ReactivVibeAI catalog. Every approved track on the platform — every song hosts play live, every video on AIflix with a usable audio rendition — is a potential level. This guide walks you through playing it during a live show, commissioning a custom level on your own song, the economy behind the store, and what's coming next.

Reactive Rhythm — the camera flies the fretboard into the mic.

Part 1 — Live shows

Playing Reactive Rhythm during a live stream

The single biggest moment in the game is when a host launches the song you're currently hearing on the show — straight into a playable level.

Inside the host/admin Now Live panel, every track in the review queue has a "Play in Reactive Rhythm"button. Clicking it does three things in the background, all in under two seconds:

1

Resolve a playable audio source

~1s

The server walks a resolution chain to find a clean rendition: the current submission's Mux audio, the matching radio_tracksrow, then the artist's most recent playable version of the same song (so resubmissions work too). If nothing is ready yet, the UI enters a "still processing" retry loop instead of failing.

2

Mint a signed review token

instant

A short-lived (2 hour) HMAC-signed JWT is generated that grants access to the resolved audio — no public download links, no leaked Mux IDs. The token follows the host into the new tab.

3

Open the game with the song pre-loaded

instant

A new tab opens to /game with the token attached. The game resolves the token, charts the song in real time, and the host (or any viewer with a link the host shares) can jump in immediately.

For artists

Hosts using Reactive Rhythm during your review is one of the highest engagement moments on the platform. Every game completion also counts as a real radio play on your song — so a live show that ends in a Reactive Rhythm session boosts both your discovery ranking and your profile analytics.

Part 2 — Custom levels

Commissioning a Reactive Rhythm level on your own song

$59.95, one time, no subscription. Your song becomes a permanent playable level in the store with your art, your branding, and 90% of every future purchase flowing back to you.

Custom Reactive Rhythm skin — fox bass with red moon inlayCustom Reactive Rhythm skin — tarot card bass

Open the Game tab in the top nav, scroll to Build-A-Level, and follow the form. You'll be asked for:

  • The song you want charted (Mux ID, AIflix asset, or direct upload)
  • Difficulty target — Casual, Standard, Hard, or Reactive (our extreme tier)
  • Cover art (or we'll auto-generate from your AIflix cover)
  • An optional theme prompt for the chart — e.g. 'lean on the drops', 'celebrate the bass solo'
  • Price$59.95 one-time
  • TurnaroundUsually 48–72 hours
  • Revenue share on future plays90% to the artist, 10% platform
  • Storefront placementPermanent listing in the in-game store
  • Refund windowFull refund if we don't ship a chart you approve

Once you approve the chart, it's pushed to the live store with a unique item_id. Other players spend Sparks (the platform's earned-and-bought currency) to unlock it, and 90% of every unlock flows straight to your payout balance — same plumbing the merch store uses.

Why $59.95 makes sense

Charting a song by hand is real labor — typically 2–4 hours of work for a clean chart with proper difficulty pacing. $59.95 covers that work once, and every subsequent unlock is pure revenue back to you. A custom level that sells 70 unlocks at 299⚡ pays for itself many times over.

Part 3 — Gameplay

How the game actually plays

Coverflow → mic drop → notes. The whole loop is designed to take 90 seconds end to end so you can play between sets, during a live show, or in a multiplayer round.

Reactive Rhythm mascotReactive Rhythm — red moon planet
1

Pick a track from the coverflow

~10s

The home screen is a horizontal coverflow of every chartable track on the platform. Thumbnails are lightweight WebPs (≈30KB each) so scrolling stays instant even on mobile data.

2

Choose a difficulty + a skin

~5s

Every chart ships with four difficulty lanes. Skins (the instrument art that flies down the lane) are cosmetic — purchased once with Sparks, owned forever.

3

Play the song

song length

Notes are server-validated. The score you see on screen is the same score the server re-judges before posting to the leaderboard — modded clients can't top the boards.

4

Earn Sparks + a real radio play for the artist

instant

Completing a song writes a radio_play record for the artist (credit where credit's due) and credits you with Sparks based on accuracy + difficulty. Top three on the daily board get a bonus.

Part 4 — The economy

Sparks, Bonus Sparks, and the store

Two wallets, one rule: regular Sparks buy anything; Bonus Sparks only exist for wagered multiplayer rounds. They never mix.

  • Sparks (⚡)Earned from plays/streaks + purchasable. Spend on skins, levels, boosts.
  • Bonus Sparks (★⚡)Won in multiplayer wagers. Wager-only — cannot be spent in the store.
  • Skins60–399⚡ depending on rarity
  • Custom levels (other artists')199–499⚡ depending on creator pricing
  • Cash-out floor500⚡ (artists/creators only)

The strict separation

We get this question a lot: "I bought a skin and I think it used my Bonus Sparks." It can't — the ledgers are physically separated in the database. Bonus Sparks only ever move during a wagered multiplayer settle. If your regular Sparks balance dropped, that's the wallet that paid.

Top up Sparks anytime.

Top-ups happen on /sparks. After purchase you're sent right back to the game so the unlock you wanted is one click away.

Part 5 — What's next

Where Reactive Rhythm is going

The current build is the foundation, not the ceiling. Here's the public roadmap.

Daily challenges (next)

One rotating track per day, global leaderboard, double Sparks payout. Designed so a player can drop in for one 90-second run and still feel rewarded.

Live-show co-op multiplayer (shipping)

Hosts can launch a multiplayer round straight from the Now Live panel. The audience joins from a QR code on stream, plays the same song the host just spun, and the top three split a Bonus-Sparks prize pool the host funded.

Label & festival campaign packs

Curated multi-song campaigns from a single artist or label, sold as a pack, charted by us. Same 90/10 split, applied to the whole pack.

Hardware controller support

Native input mapping for USB rhythm controllers + MIDI drum pads. Already prototyped — release tied to the first physical merch run.

90/10

Artist / platform split on every level unlock

2h

Review token lifetime for live-show plays

≈30KB

Thumbnail size per cover — instant coverflow

Reactive Rhythm is the live show, made playable. Every song hosts care about is a level. Every level you play credits the artist. Every custom level you commission pays you forever.

— The house rule

Start here

Head to the Game tab to play, or scroll down on that page to commission a custom level on your own song. Hosts — the Reactive Rhythm button is already wired into your Now Live panel.